魔獸世界7 0敵對玩家血條顏色怎麼設定

2021-05-04 16:00:16 字數 5097 閱讀 7077

1樓:

使用前使用後

恢復到原來的連擊點的方法:

在目標頭像上顯示連擊點,輸入下面這條命令,然後小退即可:

/run setcvar("combopointlocation",1)

如需恢復預設設定(即顯示在自己頭像下),輸入下面這條命令,然後小退即可:

/run setcvar("combopointlocation",getcvardefault("combopointlocation"))

注:該命令是遊戲本身的設定,該設定引數是儲存在遊戲資料夾wtf\config.wtf中的,同一電腦輸入一次即可,會對所有賬號生效,無需再次輸入。

此帖終結!

此帖終結!

此帖終結!

重要的話說三遍,已經無需任何外掛了。

附送幾個其他還原命令:

1、血條顯示距離還原成40碼,超過40碼則隱藏(7.0預設是60碼):

/run setcvar("nameplatemaxdistance",40)

如需恢復預設,則輸入:

/run setcvar("nameplatemaxdistance",getcvardefault("nameplatemaxdistance"))

2、血條固定(不會漂移、亂動):

/run setcvar("nameplateothertopinset",-1)setcvar("nameplateotherbottominset",-1)

如需恢復預設,則輸入:

/run setcvar("nameplateothertopinset",getcvardefault("nameplateothertopinset"))setcvar("nameplateotherbottominset",getcvardefault("nameplateotherbottominset"))

3、在目標頭像下顯示所有debuff(7.0預設只顯示與自己相關的)

/run setcvar("nobuffdebufffilterontarget",1)

如需恢復預設,則輸入:

/run setcvar("nobuffdebufffilterontarget",getcvardefault("nobuffdebufffilterontarget"))

注:以上3個命令是遊戲本身的設定,該設定引數是儲存在伺服器上的,同一賬號輸入一次即可,無需再次輸入。

7.0的新版連擊點是顯示在玩家自己頭像下面,十分不習慣,特製作一段lua指令碼,恢復到以前的樣子,有需要的拿走。

7月24日晚,更新到v1.2版,修復了與隊友決鬥時不顯示連擊點的bug。

效果:5星:

6星:8星:

code lua:

1:localmcp = createframe("frame")

2:3:mcp:registerevent("player_entering_world")

4:mcp:registerevent("player_target_changed")

5:mcp:registerevent("player_talent_update")

6:mcp:registerevent("update_shapeshift_form")

7:mcp:registerevent("unit_power_frequent")

8:mcp:registerevent("unit_maxpower")

9:functionmcpf(self, event)

10:ifevent =="player_entering_world"then

11:targetframe:settoplevel()

12:playerframe:hide()

13:playerframe:show()

14:end

15:ifnotunitexists("target")or(unitisfriend("player","target")andnotunitisenemy("player","target"))then

16:combopointplayerframe.combo1:setalpha(0)

17:combopointplayerframe.combo2:setalpha(0)

18:combopointplayerframe.combo3:setalpha(0)

19:combopointplayerframe.combo4:setalpha(0)

20:combopointplayerframe.combo6:setalpha(0)

21:combopointplayerframe.combobonus1:setalpha(0)

22:combopointplayerframe.combobonus2:setalpha(0)

23:combopointplayerframe.combobonus3:setalpha(0)

24:else

25:combopointplayerframe.combo1:clearallpoints()

26:combopointplayerframe.combo1:setpoint("center", targetframe,"center", 102, 54)

27:combopointplayerframe.combo1:setscale(0.65)

28:combopointplayerframe.combo1:setalpha(1)

29:combopointplayerframe.combo2:clearallpoints()

30:combopointplayerframe.combo2:

setpoint("center", combopointplayerframe.combo1,"center", 12, -13)

31:combopointplayerframe.combo2:setscale(0.65)

32:combopointplayerframe.combo2:setalpha(1)

33:combopointplayerframe.combo3:clearallpoints()

34:combopointplayerframe.combo3:

setpoint("center", combopointplayerframe.combo2,"center", 7, -16)

35:combopointplayerframe.combo3:setscale(0.65)

36:combopointplayerframe.combo3:setalpha(1)

37:combopointplayerframe.combo4:clearallpoints()

38:combopointplayerframe.combo4:

setpoint("center", combopointplayerframe.combo3,"center", 2, -16)

39:combopointplayerframe.combo4:setscale(0.65)

40:combopointplayerframe.combo4:setalpha(1)

end41:combopointplayerframe.combo5:clearallpoints()

42:combopointplayerframe.combo4:setalpha(1)

43:combopointplayerframe.combo5:clearallpoints()

44:combopointplayerframe.combo5:

setpoint("center", combopointplayerframe.combo4,"center", -1, -17)

45:combopointplayerframe.combo5:setscale(0.65)

46:combopointplayerframe.combo5:setalpha(1)

47:combopointplayerframe.combo6:clearallpoints()

48:combopointplayerframe.combo6:

setpoint("center", combopointplayerframe.combo5,"center", -2, -15)

49:combopointplayerframe.combo6:setscale(0.65)

50:combopointplayerframe.combo6:setalpha(1)

51:combopointplayerframe.combobonus1:clearallpoints()

52:combopointplayerframe.combobonus1:

setpoint("center", combopointplayerframe.combo2,"center", 10, 0)

53:combopointplayerframe.combobonus1:setscale(1)

54:combopointplayerframe.combobonus1:setalpha(1)

55:combopointplayerframe.combobonus2:clearallpoints()

56:combopointplayerframe.combobonus2:

setpoint("center", combopointplayerframe.combo3,"center", 9, 0)

57:combopointplayerframe.combobonus2:setscale(1)

58:combopointplayerframe.combobonus2:setalpha(1)

59:combopointplayerframe.combobonus3:clearallpoints()

60:combopointplayerframe.combobonus3:

setpoint("center", combopointplayerframe.combo4,"center", 8.5, 0)

61:combopointplayerframe.combobonus3:setscale(1)

62:combopointplayerframe.combobonus3:setalpha(1)

63:end

64:end

65:66:mcp:setscript("onevent",mcpf)

魔獸世界70級怎么練FM,魔獸世界70級怎麼練FM

裝備可以去拍賣行收一些低等級的綠裝,或者直接去影牙城堡打 附魔 0 40 分解 40 75 附魔護腕 初級生命 1 x 奇異之塵 75 85 附魔護腕 初級偏斜 1 x 次級魔法精華 1 x 奇異之塵 85 100 附魔護腕 初級耐力 3 x 奇異之塵 101 105 附魔護腕 初級耐力 3 x 奇...

魔獸世界XPerl頭像外掛血條固定不動問題

需要修改一個檔案 world of warcraft inte ce addons xperl裡面的 xperl init.lua檔案查詢 if conf.bar.fat then 大概在556行 在這行上面,加上以下2句 句末無空格無標點 healthbar setwidth 0 manabar ...

魔獸世界怎麼顯示怪物頭上的血條,wow 怎麼讓怪物血條一直在怪頭上顯示?

首先,v是顯示敵方血條,shift v是所有人物血條包括npc,alt v是友方血條,如果還是不行的話你可以試下按alt鍵,然後再用鍵盤呢設定顯示 隱藏怪物血條。拓展資料2009年 龍騰世紀 起源 的首席設計師 mike laidlaw 認為,網遊製作必須要考慮魔獸世界對玩家的影響,忽視魔獸世界在網...